Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (chain shirt, shield)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Pack Tactics. This character has advantage on an attack roll against a creature if at least one of their allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Battle Axe. Melee: +3 to hit, reach 5 ft. Hit: 6 (1d10 + 1) slashing damage.

Hand Axe. Ranged: +3 to hit, reach 5 ft. Hit: 4 (1d6 + 1) slashing damage,

Description

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

coachmanak

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