Multiattack: Bandit Raiders make two attacks, one with their scimitar and one with a dagger (thrown or melee) if they possess a dagger.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Slashing Damage
Dagger. Ranged Weapons Attack: +4 to hit, reach 20/60 ft., one target. Hit: 3 (1d4+2) Piercing Damage
Dagger. Melee Weapons Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4+2) Piercing Damage
Description
Bandit Reavers are the brute force behind classic bandit intimidation. More experienced and bloodthirsty, Bandit Reavers are capable ambushers and raiders, able to rob unsuspecting caravans and even small towns blind and vanish into the dark as quickly as they came.
Successful robberies results in better equipment and combat skill than standard bandits. However, though noticeably braver, they are still bandits and are quick to flee if a fight goes poorly.They are, however, far more likely to retaliate.
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