Divine sense. It knows when you are lying.
Spellcasting. The Angelic dog is a 3-level spellcaster. Its spellcasting ability is wis (spell save DC 14, +6 to hit with spell attacks). The Angelic dog has following Cleric spells prepared:
Cantrips (at will): Spare the dying, Light
1st level (3 slots): healing word, detect magic
2nd level (2 slots) Prayer of healing
They can do one attack.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 7 1d6 + 3 Piercing damage damage.
Holy Blast. Ranged Weapon Attack: +3 to hit, range 30/5 ft., 1 target. Hit: 8 (1d10 + 3) Radiant damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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