Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Blight Pox. The hound transmits a disease to any creature that encounters it, after every encounter one must pass a DC 15 Con save or contract the disease, Lose 1d6 cha per day, at zero cha the player dies and becomes a new belch hound.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.
Belch (Recharge 5–6). The hound exhales acid in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one.
Description
Acid-breathing froglike hounds that take the form of powerful dogs, belch hounds roam Blight Town in the Swamp of Oblivion.
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Posted Apr 7, 2021This creature type is supposed to read Aberration