Armor Class
15
Natural Armour
Hit Points
5
(1d6 + 2)
Speed
20 ft., Swim 20 ft.
STR
8
(-1)
DEX
13
(+1)
CON
14
(+2)
INT
9
(-1)
WIS
11
(+0)
CHA
11
(+0)
Skills
Perception +4, Stealth +7
Senses
Darkvision 30 ft., Passive Perception 11
Languages
Aquan --
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amphibious. The Alpluachra can breathe air and water.
Numbing Slime. If the Alpluachra’s bite hits a target or a creature hits the Alpluachra with a melee weapon attack, the target/creature must make a DC 12 Constitution Saving Throw or become numbed.
The failed save means the creature has disadvantage on Perception checks and Dexterity Saving Throws for 1d4 rounds.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5ft. Damage 1d4+2. If hits, the target must make a DC 12 Constitution Saving Throw or be affected by the Numbing Slime.
Comments