Small Elemental, Neutral Evil
Armor Class 15 (metal fragments)
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The blighter can take the Disengage or Hide action as a bonus action on each of its turns.

Screeching Wiggles. Blighters wipe their excrement onto their weapons, anyone injured by a blighters weapon must beat a con DC15 or contract the wiggles, the afflicted begin shaking and shrieking uncontrollably, creature has disadvantage on attack rolls and ability checks. The affects are permanent until cured.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Snatch. The Blighter attempt to steal something roll a sleight of hand check +4 versus targets dex, if there are other blighters adjacent to the target then the blighter rolls with advantage.

Description

Blighters are small, black-hearted humanoid elementals that lair in Blight Town. Individually weak, they gather in large numbers to torment other creatures.

Habitat: SwampUnderdark

Mad_Saulot

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