Armor Class
16
(plate mail)
Hit Points
65
(10d8 + 20)
Speed
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +5, CON +4
Skills
Athletics +5
Senses
Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude: If damage reduces the Berenike Knight to 0 hit points, it must make a Constitution saving throw with a dc of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Berenike Knight will drop to 1 hit point instead.
Actions
MultiAttack. The Berenike Knight makes two longsword attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., Hit: 7(1d8+3) slashing damage.
Shield Barrier. The Berenike Knight plants his shield in the dirt in front of him. Until next turn, he has advantage on strength checks against being moved, and all attacks against him have disadvantage.
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