Large Celestial, Lawful Neutral
Armor Class 19 (natural armor)
Hit Points 169 (16d10 + 112)
Speed 50 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
25 (+7)
WIS
25 (+7)
CHA
25 (+7)
Saving Throws INT +12, WIS +12, CHA +12
Damage Immunities Radiant
Senses Truesight 120 ft., Passive Perception 21
Languages All, Telepathy 120 ft.
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects.

Teleportation. Instead of flying this turn, Zulebug can teleport instead.

Actions

Touch of The Old. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (4d8 + 10) necrotic damage.

Beam of The Young. Ranged Weapon Attack: +7 to hit, reach 50 ft., one target. Hit: (4d6 + 10) necrotic damage.

Healing Touch (4/Day). Zulebug touches another creature. The target magically regains (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Monster Tags: Angel

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