Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Arcana +0, Deception +2, Religion +2
Senses Darkvision, Passive Perception 10
Languages Common Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Description

Cornoig is a mad follower of the Great Horned Rat Cult. Unlike his fellow cultists Cornoig is not too discrete or patient in bringing about the will of the Horned Rat. He has become unstable, and has been breading and hording to himself more rats. He has been experimenting as well, fairly unsuccessfully, except for Raticus (Flesh Golem).

 

Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices.

Monster Tags: NPC

Habitat: Urban

TrogdorJr

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