Medium Humanoid
Armor Class 13 Natural
Hit Points 50 (5d10 + 25)
Speed
STR
8 (-1)
DEX
20 (+5)
CON
8 (-1)
INT
20 (+5)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws DEX +8, INT +8
Damage Vulnerabilities Bludgeoning, Lightning, Piercing
Condition Immunities Frightened
Senses Passive Perception 18
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Extreme Concentration- Has the ability to concentrate on two spells at once.

Spell casting. Chelsy is a 5th level spell caster. Its spell casting ability is Intelligence spell save DC 16 +10 to hit with spell attacks. Chelsy has following spells prepared:
Cantrips (at will): [Presdidigitation], [Gust]
1st level (3 spell slots): [Earth Tremor], [Sheild]

2nd level (3 spell slots): [Hold Person], [Mirror Image]

3rd level (2spell slots): [Blink], [Slow]

Actions

Multi attack-  She can make two spell attacks and two weapon attacks

Throwing Daggers- Make a ranged weapon attack (+10) to hit 1d4+5 piercing damage

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Dragondog28

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