Armor Class
14
Natural
Hit Points
17
(2d10 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Skills
Athletics +6, Perception +1
Damage Resistances
Acid, Fire, Lightning, Thunder
Damage Immunities
Cold
Senses
Darkvision 60ft, Passive Perception 11
Languages
Telepathy 30ft
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Magic Resistance. The chaos frog has advantage on saving throws against spells and other magical effects.
Regeneration. The chaos frog regains 1d3 hit points at the start of its turn if it has at least 1 hit point.
Standing Leap. The chaos frog long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Multiattack. The chaos frog makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 3) cold damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Sprinter. As a bonus action, the chaos frog can take the Dash action.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/10/2021 6:52:15 AM
|
10
|
0
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Coming Soon
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