Large Undead, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 100 (11d8 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws CON +7, WIS +4, CHA +5
Skills Stealth +6
Damage Resistances Acid, Cold, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Necrotic, Poison
Senses Darkvision 120 ft. (including magical darkness), Passive Perception 11
Languages The languages it knew in life
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Incorporeal Movement. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Magic Resistance. The wraith has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The wraith makes two attacks with its chains.

Spectral Chains. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) necrotic damage. The target is grappled (escape DC 14) if the wraith isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) necrotic damage at the start of each of its turns. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

A humanoid slain by this attack rises 24 hours later as a zombie under the wraith's control, unless the humanoid is restored to life or its body is destroyed. The wraith can have no more than twelve zombies under its control at one time.

 

Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specter under its control at one time.

Monster Tags: undead

Habitat: Underdark

BinaryG

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