Armor Class
18
(chain mail, shield)
Hit Points
20
(2d10 + 2)
Speed
30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
12
(+1)
INT
10
(+0)
WIS
14
(+2)
CHA
10
(+0)
Skills
Perception +2
Senses
Passive Perception 14
Languages
Common, Elvish Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Reactions
Protection. When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose a disadvantage on the attack roll. You must be wielding a shield.
Description
A footman of the Khemrion City Guard, better equipped and trained than a typical guardsman.
Comments