Vine Control. When declaring an attack with its vine pseudopods it can change its physical damage type i.e. Thorn spikes(piercing), serrated bulb(slashing), tough mallet(bludgeoning).
Intrusive Spores. By excreting a special spore from the top of it's head, the creature can cast Detect Thoughts once a day.
Multiattack. The BroodMother makes two attacks: both with it's vine pseudopods.
Vine whip. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d4 +1) slashing, piercing, or bludgeoning damage.
Spores. The BroodMother can target up to eight creatures within a 25ft radius. Vine pseudopods extend outwards to release a jet of spores towards targets. Targets must succeed on a DC 12 constitution saving throw or become poisoned. Poisoned targets must use their reaction to move half their movement either away or towards the BroodMother, it chooses.
Vine Crysalis. Wrapping it's vine pseudopods around itself, the BroodMother can enter a defensive state. During this time it's movement is reduced to 0 and it's AC is increased to 17. Any unarmed strikes or attacks made with natural weapons causes the attacker to take 1d4+2 damage. The BroodMother is unable to take any other actions unless it reverts into it's standard state.
Chrysalis Revert. The BroodMother may relax its vines and exit the defensive state.
Description
A creature of unknown origins that seems to have many interested parties in it's fate. It's behavior is similar to that of a child and it currently has a dependency on individuals.
The big green bulb of a head and the torso of a plant child leads to 8 mobile vine pseudopods that it can use to move at full speed, and to defend itself. It is unknown what the full use and function of them could be.
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