Medium Beast
Armor Class 15
Hit Points 32 (7d8 + 14)
Speed 40 ft., Walk 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
6 (-2)
CHA
9 (-1)
Senses Passive Perception 11
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Displacement of the Beast. Beatrice projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.

Bulette Burrow. Gain a burrow speed of 40 ft.

Saber Tooth Pounce. Must move 20 ft forward and hit with at least one attack on the same turn, target must then succeed DC 16 STR save or be knocked prone. If prone, you can make one attack as a bonus action

Actions

Shark Tail. Melee Weapon Attack. +5 to hit, reach 5 ft., one target. Hit: 2d6 + 2 bludgeoning damage and target is knocked back 10 ft if they are your size or smaller.

Beak of an Owlbear - Melee Weapon Attack: +5 to hit, reach 5ft, one target hit: 1d10 + 2 piercing damage

Bonus Actions

If target is prone from Saber Tooth Pounce, make one melee attack as a bonus action.

Description

A strangely wonderful creation who asks all the important questions. Seemingly has a higher than average intelligence than most other monstrosities.

ZuluDND

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