Biomass Consumption. When the CARRION consumes biomass, it grows in size, increasing its challenge rating, damage, health, and armor class.
Prehensile Tentacle. The CARRION can grapple a creature up to 15 ft away from itself, and that creature must make a DC 13 STR check, increasing by 2 each stage, or be grappled by the CARRION.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 15 (5d6 + 6) piercing damage.
Photokinesis. The CARRION can become transparent at will, making all light pass through it, and becoming nearly completely silent. (1st Stage Only.)
Arachnoptysis. Ranged Weapon Attack: +2 to hit, range 20/30 ft., 1 target. Hit: 2 (1d4) bludgeoning damage. Upon hit target is incapacitated for 1 round. (1st Stage Only.)
Xiphorrea. Melee Weapon Attack: +6 to hit, reach 10 ft., 2 targets. Hit: 27 (4d12 + 6) piercing damage. (2nd Stage Only.)
Acanthosis. Melee Weapon Attack: +5 to hit, reach 20 ft., 1 target. Hit: 24 (2d20 + 8) bludgeoning damage. (2nd Stage Only.)
Harpagorrhea. Ranged Weapon Attack: +8 to hit, reach 10 ft., 4 targets. Hit: 33 (5d12 + 6) piercing damage. (3rd Stage Only.)
Photokinesis. The CARRION can encase its body in a keratin-like substance, adding +4 onto its armor class. (3rd Stage Only.)
Dodge. The CARRION adds +1 onto its armor class against a ranged attack.
Description
The CARRION appears as a mass of red flesh, leaking blood on the surfaces it crosses. Originating from the Underdark. It feeds on all living material, excluding plant life, and uses the biomass gained from the consumption of living material to grow in size and power.
The CARRION has 3 stages, each reached after a certain amount of biomass has been acquired. Stage 2 requires 6 biomass, and Stage 3 requires 11 biomass. The CARRION can hold up to 15 Biomass total. The CARRION gains 1d10 additional max health for every new piece of biomass in the 1st stage, 1d12+24 additional max health in the 2nd stage, and 1d20+40 additional max health in the 3rd stage. The CARRION loses a piece of biomass after taking 10 hit points of damage in the first stage, 12 hit points of damage in the second stage, and 20 hit points of damage in the third stage. For every stage, the CARRION gains, its STR, CON, and DEX scores increase by 2. The CARRION also regains 1d12 hit points per biomass consumed.
Biomass for the CARRION is gained in this way:
1 Biomass for small creatures.
2 Biomass for medium creatures.
4 Biomass for large creatures.
6 biomass for huge creatures.
14 biomass for gargantuan creatures.
The CARRION can not hold any more than 15 biomass at any given time.
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Posted Dec 27, 2024I would make the three stages seperate statblocks for easier use imo.
Also, what about the parasitism ability?
And if this is supposed to be at the end of the game, he should get a 3 tentacle multiattack.
Maybe also the flesh golems lighting absorption