Medium Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 0 ft., Swim 55 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
2 (-4)
Skills Perception +2
Senses Blindsight 30 ft., Darkvision 60, Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The barracuda has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Blood Frenzy. The barracuda has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The barracuda can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Description

  • Barracudas are adept hunters with few predators because of their speed and size.
  • Great barracudas can swim at speeds up to 36 mph (58 kph).
  • Great barracudas can grow to more than 5 feet long and weigh more than 100 pounds
  • Great barracudas' upper sides can have up to 23 dark bars

Monster Tags: Misc Creature

Habitat: Underwater

VBunnie23

Comments

Posts Quoted:
Reply
Clear All Quotes