Medium Humanoid, Any Alignment
Armor Class 17 (Splint armor)
Hit Points 20 (4d8 + 4)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
11 (+0)
Saving Throws STR +4
Skills Intimidation +3
Damage Vulnerabilities Lightning
Damage Resistances Bludgeoning
Condition Immunities Frightened
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6(1d8 + 2) slashing damage.Versatile (1d10)

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Riposte. When a creature misses this bandit guard with a melee attack,this  bandit guard can use its reaction  to make a melee weapon attack against the creature. 

Description

Bandits Guards are sometimes led by thugs, veterans, or tyrants.Bandit Guards are ruthless, and they enjoy fighting, and consider running away, or asking for help dishonorable

Previous Versions

Name Date Modified Views Adds Version Actions
9/14/2018 12:12:07 PM
99
53
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Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

TheDandDPerson

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