Large Fey, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 62 (8d6 + 30)
Speed 30 ft.
STR
22 (+6)
DEX
12 (+1)
CON
22 (+6)
INT
8 (-1)
WIS
10 (+0)
CHA
6 (-2)
Skills Athletics +9, Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Giant Iron Boots. While moving, Buddy, the Redcap fails Dexterity (Stealth) checks automatically.

Overloaded Strength. While grappling, Buddy, the Redcap is considered to be Huge.

Actions

Multiattack. Buddy, the Redcap makes three attacks with its giant wicked sickle.

Giant Wicked Sickle. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 6) slashing damage.

Ironbound Pursuit. Buddy, the Redcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a DC 19 Dexterity saving throw or take 23 (3d12 + 6) bludgeoning damage and be knocked prone.

Reactions

Give me space! If at anytime, two or more creatures come within 5ft of Buddy, the Redcap, then Buddy, the Redcap may use its reaction to attempt a DC12 Athletics check to jump 10ft into the air, and sending out a shockwave upon landing that pushes creatures within 5ft of Buddy, the Redcap, back 5ft. If Buddy, the Recap fails the Athletics check, it still manages to High Jump 9ft into the air, causing a shockwave upon landing that forces creatures within 5ft of Buddy, the Recap to make a DC10 Dexterity saving throw, falling prone on a fail.

Description

Buddy, the Recap is hulking Recap who's size is a biproduct in foul fey magic, and what the magic granted in power and strength, it equally stole from the creatures mind.

The standard Redcap iron boots are instead the size of barrels and crash against the ground with each step. The Wicked Sickle wielded by the ornery race is even more foreboding when constructed to a size fit for someone as Large as Buddy, the Redcap.

Habitat: ForestHillSwamp

TheCringyDM

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