Large Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
9 (-1)
CON
17 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Vulnerabilities Bludgeoning
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrified
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Different Flavors. The candy golem gets a fire, ice, poison, or lightning damage immunity depending on the candy golem's color. Red being fire, blue being ice, green being poison, and yellow being lightning.

Immutable Form. The candy golem is immune to any spell or effect that would alter its form.

Melting Point. The candy golem is vulnerable to any heat damage unless the golems' different flavor ability is fire immunity. 

Reform. The candy golem regains 5 hit points at the start of its turn if the candy golem has at least 1 hit points.

Actions

Multiattack. The candy golem makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 3 (1d6) *damage type relating to the golems color*

 

 

Description

Candy golems are magical constructs cut and chiseled from candy crystals to serve their creator. When their creator dies, the golems gain the urge to serve a new master. Candy golems are mostly used for simple tasks as they become brittle over time. 

Candy golems reproduce naturally through a ritual called the touch. The touch involves two golems merging together and splitting apart. The golem typically is the color of either of its parents or a mix of two colors. The new golem gains a random immunity from one parent regardless of color.

Monster Tags: construct

Sherlock_Borkshow

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