Armor Class
12
Hit Points
22
(1d8 + 1)
Speed
40 ft.
STR
13
(+1)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Damage Resistances
Necrotic, Radiant
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 13
Languages
Celestial, Common, Draconic --
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The celestial dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Celestial Connection. As an action the celestial dog can mark a creature and know the most direct route to them. Once per day they may cast the sending spell targeting only the marked creature.
Comments