Mutate. Roll 3d6. These are the attacks available to the monster. If a number is rolled more than once the creature has this many attacks of this type.
Multiattack. Make three attacks of whatever is given under mutation.
1: Piercing Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
2: Slashing Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
3: Bile. Melee Weapon Attack: +5 to hit, reach 5 ft., three targets. Hit: 7 (2d4 + 2) acid damage.
4: Fire Belch. Ranged Weapon Attack: +7 to hit, reach 15/30 ft., one target. Hit: 10 (2d6 + 4) fire damage.
5. Grasping Tentacle. Ranged Weapon Attack: +8 to hit, reach 15/30 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target must make a grapple check or be pulled to the spawn and be grappled.
6. Acid Splash. Ranged Weapon Attack: +7 to hit, range 20/40 ft., one target. Hit: 8 (2d4 + 4) acid damage.
Previous Versions
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4/16/2021 1:42:37 AM
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6
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Coming Soon
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