Armor Class
9
Hit Points
10
(3d6)
Speed
20 ft.
STR
3
(-4)
DEX
8
(-1)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
6
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning
Senses
Passive Perception 10
Languages
One language known by its creator
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the mushroom remains motionless, it is indistinguishable from a normal mushroom.
Actions
Spore. Ranged Weapon Attack: +1 to hit, reach 15 ft., one target. Hit: 1 (1d4 − 1) poison damage.
Description
An awakened mushroom is an ordinary mushroom given sentience and mobility by the awaken spell or similar magic.
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