Huge Fiend, Neutral Evil
Armor Class 23
Hit Points 460 (45d20 + 50)
Speed 45 ft.
STR
30 (+10)
DEX
25 (+7)
CON
30 (+10)
INT
17 (+3)
WIS
20 (+5)
CHA
19 (+4)
Saving Throws STR +19, CON +19
Skills Religion +12
Damage Resistances Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Frightened, Poisoned, Prone
Senses Truesight 120ft, Passive Perception 21
Languages Common, Celestial, Undercommon, Telepathy 60 ft., & Infernal
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If Bhaal fails a saving throw, he can choose to succeed instead.

Regeneration. Bhaal regains 30 Hit Points at the start of his turn. If he takes radiant damage, this trait doesn't function on his next turn. Bhaal only dies if he is reduced to 0 Hit Points and doesn't regenerate.

Evasion. When Bhaal is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.

Animate Dead. Bhaal can cast animate dead at will.

Actions

Multiattack. Bhaal makes four dagger attacks

Dagger of Sorrow. Melee weapon attack: +16 to hit, reach 10 ft., one target. Hit: 34 (3d10+10) piercing damage plus (3d6) necrotic damage

Dagger of Sorrow. Ranged Weapon Attack: +16 to hit, range 60/120 ft., one target. Hit: 34(3d10+10) piercing damage plus (3d6) necrotic damage

Scythe of Bhaal. Melee Weapon Attack: +14 to hit, reach 5 ft., 1 target. Hit: 14 (2d6 + 9)  slashing damage and 16 (3d10)+ 36 (8d8) necrotic damage, and the target must make a DC 21 Constitution saving throw or be poisoned for one minute. While poisoned in this way, the target takes 4 (1d8) necrotic damage at the start of each of its turns. The target can repeat the saving throw as an action, ending the effect on itself on a success, but taking 15 (3d10) necrotic damage if failed in this way.

Aura of Murder. Each non-undead creature within 30 feet of Bhaal must make a DC 22 Constitution saving throw against this magic, taking 30 (10d6) necrotic damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Cast a Cantrip. Bhaal can cast a cantrip 

Reactions

Uncanny Dodge. As a reaction, Bhaal can half the damage from one attack that requires an attack roll 

Legendary Actions

Bhaal can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Bhaal regains spent legendary actions at the start of their turn

Dagger of Sorrow (Costs 2 Action). Bhaal makes a melee or ranged attack with his dagger

Animate Dead (Costs 1 Action). Bhaal casts animate dead

Cast a Cantrip (Costs 1 Action). Bhaal casts a cantrip 

Aura of Murder (Costs 3 Actions). Bhaal uses his Aura of Murder

Description

Bhaal (pronounced: BAHL), known as Niynjushigampo among his Gugari worshipers, was the widely feared, Faerûnian god, of violent and ritualistic murder.  His grotesque form is said to be enough to kill those from the mere sight of it.

Bhaal has lived many centuries, so he has amassed a lot of power, but this has caused him to become careless usually ending being the cause of his defeat. Bhaal has children across the Forgotten Realms called Bhaalspawn, and they either fight each other or work together to bring back their father.

Monster Tags: fiendhumanoid

SugarAli

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