Medium Construct (Devil), Neutral
Armor Class 16 (natural armor)
Hit Points 110 (13d8 + 52)
Speed 30 ft.
STR
16 (+3)
DEX
18 (+4)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +6, CON +7
Skills Perception +5, Stealth +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 12
Languages Understands the languages of its creator but can't speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Barbed Hide. At the start of each of its turns, the barbed devil guardian deals 5 (1d10) piercing damage to any creature grappling it.

Devil's Sight. Magical darkness doesn't impede the guardian's darkvision.

Magic Resistance. Reinforced by runes, the metal composing the barbed devil guardian grants it advantage on saving throws against spells and other magical effects.

Crushing Might. The Claw and Tail attacks of the barbed devil guardian are empowered through its magical mechanism. They deal 6 (2d6) extra force damage. They have an additional effect described in the attack.

Actions

Multiattack. The barbed devil guardian makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. The target must succeed on a DC 14 Strength saving throw of be dazed by the sharp and painful impact of the attack. Their speed is halved until the end of their next turn and they have disadvantage on their next attack.

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage. The target is pinned down by the attack. They are considered restrained until they escape or the guardian uses its tail to attack. To escape they must succeed on a DC 14 Strength ability check.

Hurl Flame. Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 13 (4d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.

Description

This barbed devil guardian was created by Seppa, giant and forge master alongside the barlgura, bulezau and Mezzoloth guardians. She based its design on the original barbed devil. She adapted both its physical characteristics and abilities so it would keep watch over the pipe network leading to the Mighty Forge.

The guardian is made of perfectly adjusted metal plates stamped with magic runes, allowing for its movement and enhanced abilities. The plates are light grey at the exception of the barbs ends which are deep black. When the guardian used its Hurl Flame ability, black streaks flow from its barbed to its mouth, like tar flowing before being ignited in its mouth and spit at its target.

Previous Versions

Name Date Modified Views Adds Version Actions
4/17/2021 6:05:44 PM
6
1
1
Coming Soon
4/17/2021 7:14:58 PM
7
0
2
Coming Soon

Monster Tags: Devilconstruct

Habitat: DesertForestUrban

Elend

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