Medium Construct, Lawful Evil
Armor Class 16 Natural armor
Hit Points 144 (22d12 + 1)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws CON +8, INT +7
Skills Arcana +7, History +7, Perception +5, Religion +7
Damage Resistances Fire, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Frightened, Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 15
Languages Deep Speech, Undercommon
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Anti-Life Mastery. The Neta can cast the spell false life on a willing creature as if it were the caster.

Anti-life Nature. When the Neta kills a living creature, it gains temporary hit points equal to the creature's Constitution score. 

Kethrine Skin. The construct is made of kethrine. The Neta's soul cannot be removed from its body, and it has advantage on Con. saving throws while within 10ft. of another Bhoolian soldier. 

Immutable Form. The Neta's form cannot be altered by spells or other means.

Spellcasting. The Neta is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Neta has following wizard spells prepared:
Cantrips (at will): message, mending, blade ward , anti-life ray

1st level (4 slots): false life, magic missile, shield, witch bolt, Tensor's floating disk, alarm, absorb elements, identify

2nd level (3 slots): blur, levitate, hold person, magic weapon

3rd level (3 slots): haste, protection from energy, slow, sending

4th level (3 slots): Otiluke's resilient sphere, banishment, locate creature, private sanctum

5th level (1 slot): Antilife shell, wall of force

Innate Spellcasting. The Neta can cast the spell false life and levitate at will, without expending material components. These spells can only be cast this way at their lowest level, and levitate can only target the caster.

Actions

Multiattack. The Neta can make two Staff of the Neta attacks.

Quarterstaff. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit: 7(1d8+3) bludgeoning damage. 

Staff of the Neta. Ranged Weapon Attack: +7 to hit, range 60/180 ft., one target. Hit: 14 (2d10+3) force damage plus additional force damage equal to the number of temporary hit points the Bhool Neta has.

Reactions

Anti-life Steal. If a creature within 120ft. of the Neta would gain temporary hit points, the Neta can use its reaction to prevent the creature from gaining those hit points, and the Neta gains a number of temporary hit points equal to the number of temporary hit points prevented.

Description

Higher in the caste than Legionaries, Bhool Netas are the mages and scribes of the Bhoolian hierarchy. When a Neta is to die, lose functionality, or become lost, a Legionnaire is promoted into the position of Neta, and undergoes the process of altering the body to take on the role. This process can take upwards of ten years, although it varies based on the wear and tear of the Legionnaire in question. About one hundred Netas exist at any given moment. Netas appear to be lankier Legionnaires, their armor less bulky, with yellowed pages of ancient writings streaming from their armor. Levitating is the most common way 

Habitat: Underdark

ThreeBugs

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