Large Humanoid, Lawful Evil
Armor Class 21 Magical Full Plate
Hit Points 300 (20d20 + 90)
Speed 60 ft., Climb 30 ft., Swim 30 ft.
STR
24 (+7)
DEX
24 (+7)
CON
20 (+5)
INT
22 (+6)
WIS
22 (+6)
CHA
24 (+7)
Saving Throws CON +12, INT +13, WIS +13, CHA +14
Skills Acrobatics +14, Arcana +13, Athletics +14, History +13, Investigation +13, Perception +20, Performance +14, Persuasion +21, Stealth +14
Damage Vulnerabilities Poison
Damage Resistances Necrotic, Psychic
Damage Immunities Force, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Stunned
Senses Truesight 120 ft., Passive Perception 30
Languages Abyssal, Celestial, Common, Draconic, Elvish, Goblin, Infernal, Orc, Primordial, Sylvan
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If the Chess Queen fails a saving throw, it can choose to succeed instead.

Magic Resistance. The Chess Queen has advantage on saving throws against spells and other magical effects.

 

Actions

Multi-Attack. The Chess Queen makes two attacks, one with her White Sword and one with her Black Sword.

White Sword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 7) Slashing damage and 36 (8d8) Radiant damage.

Black Sword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 7) Slashing damage and 36 (8d8) Necrotic damage.

Game Ender (5-6 Recharge). The Chess Queen slams both of her Swords together creating a 90 foot Cone of Destructive Magic which is a combination of Force and Radiant and requires Resistance to both to be reduced. Anyone within the Cone must make a DC 22 Constitution Saving throw or take 33 (6d10) Force and 33 (6d10) Radiant damage on a failed save or half as much on a successful one.  

Reactions

Forceful Detonation (Once). As a Reaction of having her Black Hit points reduced to 100 or less the Black Force surrounding the Black Sword explodes outward. Anyone within 30 feet will be blown backwards 30 feet away from the explosion and must make a DC 22 Strength Saving Throw or take 33 (6d10) Force damage and be knocked Prone on a failed save or take half as much and retain their footing on a successful one. After this Reaction goes off the Chess Queen is no longer Immune to Force damage and any attack that deals Force damage from her does half the rolled amount. 

Radiant Retribution (Once). As a Reaction of having her White Hit points reduced to 100 or less the White Force surrounding the White Sword explodes outward. Anyone within 30 feet will be blown backwards 30 feet away from the explosion and must make a DC 22 Constitution Saving Throw or take 33 (6d10) Radiant damage and be Stunned on a failed save or take half as much on a successful one. After this Reaction goes off the Chess Queen is no longer Immune to Radiant damage and any attack that deals Radiant damage from her does half the rolled amount. 

Poisoned Monarch. As a reaction to taking Poison damage the Chess Queen retches violently and loses 1 of her Legendary Actions this turn and visibly shrinks by 1 foot and her Game Ender gets a Recharge attempt. If this is the 5th time the Poisoned Monarch Reaction is used the Chess Queen becomes a Medium creature with a movement of 30 ft.

Legendary Actions

The Chess Queen has 3 Legendary Actions, choosing from the options below. Only one Legendary Action can be used at a time and only at the end of another creature's turn. The Chess Queen regains all spent Legendary Actions at the start of her turn. 

My Board. The Chess Queen can move 20 feet without Provoking Opportunity Attacks or have an active Chess Minion do the same.

My Turn (Costs 2 Actions). The Chess Queen can move up to 30 feet and make an Attack with either her White Sword or her  Black Sword or attempt to recharge and use her Game Ender ability which costs one additional Legendary Action.

Broken Game Mechanics (Costs 3 Actions). The Chess Queen can chose an active Chess Minion and give it a full turn out of its normal Initiative turn order, as it obeys her Magically Enhanced voice which instills it with 20 temporary hit points.

Dutchilles

Comments

Posts Quoted:
Reply
Clear All Quotes