Armor Class
15
Natural
Hit Points
3
(1d6)
Speed
30 ft.
STR
8
(-1)
DEX
16
(+3)
CON
10
(+0)
INT
5
(-3)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +5
Damage Resistances
Cold
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Chain Reaction: If a Bomblin takes Fire, Thunder, Bludgeoning, Slashing, or Piercing damage, they explode in a 10' radius for 2d6 fire damage. DC 12 Dexterity save for half.
Actions
Boom! Spell Attack: Bomblin explodes in a 10' radius for 2d6 fire damage. DC 12 Dexterity save for half.
Latch On. Melee Attack: +5 melee. Bomblin attaches itself to the target and can be removed with a DC 12 Strength check. If more than one Bomblin latches on, the target is restrained.
Description
Bomblins are the result of magical dabbling, altering a Goblin's physiology to explode upon the slightest damage. Their hide is thickened and rocky, adding fragmentation to their inevitably explosive demise.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/16/2018 5:27:42 PM
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3
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0
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1
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Coming Soon
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