Legendary Resistance (3/day). If Ayleen fails a saving throw, she can choose to succeed instead.
Spellcasting. Ayleen is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). Ayleen has the following spells prepared:
Cantrips (at will): Chill Touch, Minor Illusion, Fire Bolt, Friends, Mage Hand
1st level (5 slots): Tasha’s Hideous Laughter, Disguise Self, Charm Person, Hex, Find Familiar
2st level (5 slots): Suggestion, Misty Step, Arcane Lock, Hold Person, Alter Self
3st level (4 slots): Dispel Magic, Counterspell, Bestow Curse, Protection from Energy
4st level (3 slots): Confusion, Charm Monster, Greater Invisibility
5st level (3 slots): Modify Memory, Mislead, Dominate Person
6st level (2 slots): Otto's Irresistible Dance, Mass Suggestion
7st level (1 slots): Power Word Pain
8st level (1 slots): Power Word Stun
Multiattack. Ayleen makes one spell attack, and commands one of her subjects to attack on her behalf.
Vengeful Stare. Ayleen targets one creature that hit her. If the target can see Ayleen, it must succeed on a DC 18 Constitution saving throw against this magic or lose 50% of its current HP.
Ayleen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature's turn. Ayleen regains spent legendary actions at the start of her turn.
Spell (Costs 2 Actions). Ayleen casts a spell.
Vengeful Stare (Reaction). Ayleen targets one creature that hit her. If the target can see Ayleen, it must succeed on a DC 18 Constitution saving throw against this magic or lose 50% of its current HP.
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