Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft., Burrow 1 ft. The cat, like most ordinary cats, often burrows beneath blankets or clothing left on the ground. It's slow going, and cannot be instigated by the player, but if the cat wants to burrow, it can and it will.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Intimidation +1000, Perception +3, Stealth +4
Senses
Unknown, Passive Perception 13
Languages
All --
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Utter Annihilation. Explosion Attack: +0 to hit, reach 300 ft., all targets within blast radius. Hit: 1000 thunder damage, 1000 fire damage, 1000 bludgeoning damage, 1000 piercing damage, 1000 force damage, 1000 slashing damage. NOTE: This move will kill the cat. Obviously.
Description
The cat only comes in black. Sorry.
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