Keen Hearing and Smell. The Bloodtaken has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Strength of Blood. The Bloodtaken deals an additional 1d10 Force damage on any melee weapon attacks.
Speed of the Taken. The Bloodtaken does not provoke opportunity attacks when it moves.
Multiattack. The Boodtaken makes two attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 6) piercing damage + 6 (1d10) force damage.
Claws. Melee Weapon Attack: +9 to hit, reach 15 ft., one creature. Hit: 15 (2d8 + 6) slashing damage + 6 (1d10) force damage.
Description
A creature inflicted with the Curse of the Bloodmoon has two choices. they can either fight the curse, using their strength of mind to continue their existence as normally as possible, or they can give in completely, letting the Blood take over. Those who let the Blood take them over permanently change, growing much larger and bestial in shape. These creatures have none of their former selves remaining and are completely bestial in nature, hunting down what ever they can.
Comments