Small Swarm of Tiny beasts, Any Alignment
Armor Class 10 hair
Hit Points 9 (2d4 + 3)
Speed 20 ft., Climb 10 ft., Walk 35 ft.
STR
1 (-5)
DEX
27 (+8)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws DEX +10, CON +4
Skills Animal Handling +17, Nature +18, Stealth +25
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Damage Immunities Cold
Condition Immunities Deafened, Petrified, Poisoned
Senses Blindsight 50ft , Tremorsense The Beard Cube can locate any opponents position if they are in 30ft of the Beard Cube., Passive Perception 20
Languages It doesn't speak it just mumbles in a high pitch.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hairy, Immune to cold. 

Actions

Bite - +8 to hit. Reach 5ft. 1 Target. Hit 5. 1d4+2 piercing damage. 

Reactions

If at low HP the Beard Cube can burrow to try to escape harm's way up to 20ft. 

Description

Literally just a clump of hair... in the shape of a cube. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
4/24/2021 6:58:12 PM
0
1
5e
Coming Soon

Monster Tags: Misc Creature

Habitat: ArcticHillMountain

ajdaddezio

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