Anti-life Nature. When the Legionnaire kills a living creature, it gains temporary hit points equal to the creature's Constitution score.
Kethrine Skin. The construct is made of kethrine. The Legionnaire's soul cannot be removed from it's body, and it has advantage on Con. saving throws while within 10ft. of another Legionnaire.
Immutable Form. The Legionnaire's form cannot be altered by spells or other means.
Multiattack. The Legionnaire can make one attack with its glaive and one attack with its dagger.
Legionnaire's Glaive. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) slashing damage, plus force damage equal to the number of temporary hit points the Legionnaire has.
Legionnaire's Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piecing damage, plus 2(1d4) force damage.
Guardian. If a Bhool Neta within 5ft. of the Legionnaire would take damage, the Legionnaire can take the damage instead. This damage is considered force damage, and resistances/immunities of the Neta can reduce the damage.
Description
Bhool Legionnaires are soldiers of the fallen Bholon Gerontocracy, their souls encased in the suits of kethrine armor that have become little more than prisons. They guard the entrances to their entombed cities in the Underdark, and protect the elder Bhool leaders selflessly. Their rhythmic march and gleaming armor once made empires tremble and mountains step aside, but now, armor is covered in lichen and moss, and weapons remain unused for centuries. Once golden plates now look like dirty brass. However, the glow from helmets has not dimmed ever slightly since they fell below. Their souls remain strong, waiting for the day when they can march in rows once again, and reclaim long-lost glory.
Previous Versions
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4/24/2021 5:36:58 PM
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4
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1
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V1
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Coming Soon
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