Armor Class
12
(leather armor)
Hit Points
12
(2d8)
Speed
30 ft.
STR
9
(-1)
DEX
10
(+0)
CON
12
(+1)
INT
11
(+0)
WIS
12
(+1)
CHA
11
(+0)
Senses
Passive Perception 10
Languages
Auran Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Demented Devotion. The Black Spire Cultist has advantage on saving throws against being charmed or frightened.
Actions
Whip. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 1) slashing damage.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Description
These Cultists swear allegiance to the remnants of the Order of the Black Spire - the original mages who wished to take Vita Natura's magic as their own. They often take portions of ruins and wasteland as theirs and will kill or enslave anything that tries to infringe upon it.
Comments