Spellcasting. The Bullywug Herald is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +3 to hit with spell attacks). The Bullywug Herald has following Bard spells prepared:
Cantrips (at will): Vicious Mockery, Prestidigitation
1st level (4 slots): Comprehend Languages, Charm person, healing word, thunderwave. 2nd level (2 slots): Enthrall, Animal messenger
Multi attack. The Bullywug Herald makes two attacks: One with its rapier and one with it's dagger
Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (d4 + 1) slashing damage.
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) Piercing damage.
Cutting words (2/day). The Bullywug herald screeches a sharp retort to distract or confuse others. When a creature it can see within 60ft makes and attack roll, an ability check, or a damage roll it can use its reaction to roll a d6 and subtract the number rolled from the creatures roll.
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Description
Bullywug Heralds are dispatched to collect tithes and rob caravans when a lord becomes too self important to do it himself. Peculiarly flamboyant for their kind these heralds prefer to use threats of violence than to get their hands dirty with actual violence.
Gifted with unusual eloquence for a bullywug and a quick wit for sharp insults.
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
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If the [monster name] dies, these effects fade over the course of #d# days.
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