Tiny Beast, Unaligned
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft., Swim 20 ft.
STR
3 (-4)
DEX
10 (+0)
CON
10 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
14 (+2)
Skills Persuasion +3, Survival +3
Condition Immunities Petrified, Poisoned
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Natural Resistance. The axolotl is immune to poison, disease, and petrification effects.

Actions

Gentle Tap. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: The target must succeed on a DC 12 Charisma saving throw or be charmed by the axolotl until the end of their next turn.

 

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

DresdenDarkmoor

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