Armor Class
10
(natural armor)
Hit Points
23
(5d6 + 6)
Speed
30 ft.
STR
7
(-2)
DEX
11
(+0)
CON
14
(+2)
INT
10
(+0)
WIS
9
(-1)
CHA
14
(+2)
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The mage is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following sorcerer spells prepared:
Cantrips (at will): fire bolt, mage hand
1st level (4 slots): charm person, chromatic orb, expeditious retreat
2nd level (2 slots): scorching ray
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4) piercing damage.
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