Armor Class
12
Natural
Hit Points
21
(4d8 + 4)
Speed
0 ft., Fly 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
12
(+1)
INT
12
(+1)
WIS
12
(+1)
CHA
11
(+0)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 30 ft., Passive Perception 10
Languages
Understands all languages it knew in life but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions
Draining of Life. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 12 (3d8) necrotic damage. Recharge on 5 and 6 on a d6 roll
Ghost Whip Melee attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) necrotic damage.
Comments