Medium Humanoid (Tiefling), Any Non-Good Alignment
Armor Class 10
Hit Points 12 (2d12)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Skills Medicine +4, Religion +2
Senses Unknown Followers of Mephistopheles are able to sense the direction of other beings that have been granted dark powers provided they are on the same plane of existence. , Passive Perception 12
Languages Abyssal, Common, Infernal Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The acolyte has following warlock spells prepared:

Cantrips (at will): eldritch blast, true strike, thaumaturgy

1st level (3 slots): charm person, cure wounds, mage armor

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Description

Acolytes of Mephistopheles have sworn allegiance to dark powers, and often show signs of insanity in their beliefs and practices. 

Monster Tags: NPC

Habitat: Urban

Deccashoots

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