Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.
Turn to Stone. If the troll is exposed to sunlight, it must make a DC 15 Constitution saving throw. On a fail, the troll is petrified. Otherwise, it must repeat the saving throw at the start of each of it's turns until it is no longer in the light.
Multiattack. The troll makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Description
Fearsome giants, trolls eat anything they can catch and devour. However, they turn to stone if exposed to sunlight for too long.
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