Armor Class
14
(natural armor)
Hit Points
27
(5d6 + 10)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
14
(+2)
INT
4
(-3)
WIS
11
(+0)
CHA
6
(-2)
Skills
Athletics +4, Perception +4
Damage Resistances
Poison
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Draconic understands but can’t speak it
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drake’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Pounce. If the drake moves at least 20 feet before making a bite attack, the target must make a DC 12 Strength saving throw or be knocked prone.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 2) piercing damage.
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