Special Trait Name. Enter the description for your special trait.
Innate Spellcasting. Captain Xendros's innate spellcasting ability is Charisma (spell save DC 11). They can innately cast the following spells, requiring no material components:
At Will: thaumaturgy
1/day each: darkness, hellish rebuke
Spellcasting. Xendros is a 5th-level spellcaster. There spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Xendros has the following cleric spells prepared:
Cantrips(at will): light, sacred flame, thaumaturgy
1st Level (4 slots): cure wounds, guiding bolt, sanctuary
2nd Level (3 slots): lesser restoration, spiritual weapon
3rd level (2 slots): dispel magic, spirit guardians
Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Divine Eminence. As a bonus action, Xendros can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Xendros expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Description
Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse, however. Anyone attuned to the item can be targeted by a detect thoughts spell cast by Xendros, with no limit on range; any saving throws triggered by the spell automatically fail; and the target has no knowledge of the casting. This curse can be detected by casting an identify spell on the item and succeeding on a DC 25 Intelligence (Arcana) check. The check can be attempted once per casting.
Stats, and other such information gathered from Saltmarsh source book and *******!
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