Medium unknown, Lawful Evil
Armor Class 18 Darksteel Plate
Hit Points 40 (5d12 + 10)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
12 (+1)
WIS
16 (+3)
CHA
1 (-5)
Saving Throws STR +6, CON +6
Skills Athletics +6, Perception +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Unknown The Darksteel appears to have no visible method of sight, yet they can sense almost everything around them., Passive Perception 20
Languages Telepathy
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Darksteel Absorbtion: When necrotic damage is done by this creature to a target, heal this creature for half the damage dealt. (Before applying resistance.)

Strength in the Void: If this creature is within 30 feet of at least one or more other Blacksteel creatures, this creature gains an additional 15 max hitpoints, and 2 AC.

Curse of the Void: If this creature kill another creature with it's DarkSteel Greatsword, after one minute the slain creature is revived as a DarkSteel Soldier.

 

Actions

Darksteel Greatsword: Melee Weapon Attack: +6 to hit, Reach 5 ft. 1 Target. Hit: 5 (1d10 + 4) slashing damage, + (2d6) necrotic damage. 

 

Description

The Darksteel soldier is a common grunt of the Darksteel army,  making up about a third of the fighting force. They are roughly the size of a normal human, if not slightly taller. Their armor is made of multiple overlapping plates of what appears to be a glossy obsidian type material. This material is known as Darksteel. The Darksteel is unable to be picked up by a non-Darksteel creature. Inside the armor is not a person, but what appears to be a swirling back mist. When the creature dies, this mist seeps into the ground. 

Previous Versions

Name Date Modified Views Adds Version Actions
9/21/2018 12:05:03 AM
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DnD_Nerd

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