Mimicry. The Corpseweeper can copy any voice that it has heard for mroe than 1 minute. The corpseweeper cannot understand language, only emotion, and cannot engage in serious conversation. The corpseweeper also has advantage on Deception and Persuasion checks when copying another creature's voice.
Pack Tactics. The corpseweeper has advantage on an attack roll against a creature if at least one of the corpseweeper's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5)
Grapple. The target must succeed on a DC 16 Dexterity check or be grappled by the corpseweeper's talons. The target can make a DC 17 Strength check at the end of each of its turns, escaping from the corpseweeper on a success.
Description
Corpse-Weepers are carnivorous and quite violent at that. They are notorious for their capabilities to mimic sounds and use it for hunting. They will learn their prey's cries for help and use it to lure others to their colony.
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