The Void's Command. All Blacksteel creatures within 30 feet of the Blacksteel General act on initiative count 20, and gain 20 HP at the beginning of their turn, not going past their maximum. All non-Blacksteel creatures within that range treat the area as difficult terrain, and they take 4d6 necrotic damage at the end of their turn.
The Void's Wrath. If a Blacksteel enemy dies within 30 feet of the Blacksteel general, the creature explodes in a burst of blacksteel plate shrapnel, doing 3d10 damage to anyone within 10 feet of the corpse when it explodes. The damage does not apply to any Blacksteel creatures.
Multiattack: This creature can make one Battleaxe and one Rotting Blasts action per turn.
Sacrifice for the Void. This attack can target up to 2 Blacksteel creatures within 30 feet of the Blacksteel General. If either of the two selected creatures have lost more than half of their hitpoints, they explode in a burst of necrotic energy, dealing 3d6 necrotic damage to anyone within 20 feet. This damage does not affect Blacksteel creatures. The Void's Wrath effect can be used after this effect takes place.
Void Cursed Darksteel Battleaxe. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 35 (3d12 + 5) [Slashing] damage + (2d12) [Necrotic] damage.
Void Rotting Blasts. Ranged Magic Attack: +10 to hit, range 100/900 ft., 3 targets. Hit: # (3d10 + 5) [Necrotic] damage.
The Void's Binding. A dark, black mist seeps out of cracks in the armor and assaults a creature. This creature must make a DC 20 Strength saving throw or be knocked prone and restrained, also taking 2d10 necrotic damage every turn. The effected creature remakes the save at the end of their turn until they make the save, or remain afflicted. This can be used in the middle of another creatures turn, during their attack, or any other time.
This creature can only use legendary actions as long as another Blacksteel creature is present in the combat. The legendary actions activate on initiative count 21, winning ties. This creature has 1 legendary actions per turn.
Summoning of the Void. (Costs 1 Action). This creature can summon 2 Blacksteel soldiers within 10 feet of it.
Description
A hulking abomination of Blacksteel Plate, the Blacksteel General is what appears to be an over-sized Blacksteel solder, however all of the natural holes in the plate armor have been completely filled in with a concrete based substance, and all of the holes have been covered in more layers of Blacksteel Plate. Although no outward damage appears to be done, the creature does appear to be inwardly wounded by strikes, though no evidence has been made to prove this, as even when on the verge of death, it's movement isn't hindered in the slightest, and it constantly fights at full potential. All attacks done to this creature, including magical, don't appear to do not much, if any damage.
Previous Versions
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9/21/2018 11:07:34 PM
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Coming Soon
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