Small Monstrosity, Neutral
Armor Class 1 plate
Hit Points 11 (5d8)
Speed
STR
9 (-1)
DEX
12 (+1)
CON
8 (-1)
INT
1 (-5)
WIS
1 (-5)
CHA
3 (-4)
Senses Passive Perception 3
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name.  These creatures are in swarms of 3-5

If you get bitten by one you will be poisoned for three turns (-5% heath each turn)

Actions

Action Name. Bleeding scream/Fury tallion

Action Melee Attack. Fury tallion: 20 %to hit reach 5ft

Action Ranged Attack. bleeding scream is a attack that disoriant within 15 feat and they have to be landed to use it.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name.  if near death they will fly up and dive at you, dying when they do 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Golden_Skull

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