Medium Humanoid (Half-Orc)
Armor Class 11 (No Armor)
Hit Points 73 (11d8 + 22)
Speed 30 ft.
STR
8 (-1)
DEX
12 (+1)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws WIS +5
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Potent Cantrips. Batul can add her spell casting ability modifier to the damage dealt with any cantrip.

Spellcaster.  Batul is a 11th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). She has the following wizard spells prepared:

Cantrips (at will): Lightning Lure, Poison Spray, Thunderclap, Sacred Flame

1st Level (4 slots): Thunderwave, Witch Bolt, Cure Wounds

2nd Level (3 slots): Darkness, Misty Step

3rd Level (3 slots): Hunger of Hadar, Thunder Step

 

Actions

Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage.

Description

Originally designed to be a sidekick based on 5E sidekick rules.

Class: Spellcaster (Prodigy)

Proficiency: Light Armor, Simple weapons

 

Monster Tags: NPCSidekick

PlayerG

Comments

Posts Quoted:
Reply
Clear All Quotes