False Appearance. While standing still, corn blight is virtually indistinguishable from a normal ear of corn.
An earful. Whenever the corn blight is within 5ft of two or more enemies it can let out a piercing scream that takes the form of an insult. Players within 5ft must make a constitution save (save DC 12) or become deafened and roll with disadvantage for their next turn.
Multi attack. The corn blight attacks twice, Either with two headbutts or two Spew Kernels.
Headbutt. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 5(1d4 + 3) Bludgeoning damage.
Spew Kernel. Ranged Weapon Attack: +6 to hit, range 40/80 ft., 1 target. Hit: # (2d6 + 2) Fire damage.
Tricky Roots. The corn blights twist and interject all of their roots together forming a vast network of roots. The corn blight can use a reaction to raise roots out of the ground to trip and reduce a target's speed to zero and knock them prone. (save DC 12 dex)
Description
A hag's prank. The corn blight is a creation of a coven of Hags just outside Daggerford. Needing a place to rest and drink tea, they cursed a farm plot to grow only corn no matter what seed was planted. Not only did the corn over grow the farm it was alive and rude.
Mouths like sailors. The corn blight is a vulgar plant intent on making fun of and putting down potential threats to the hags' good time.
Infernal origins. The corn blight comes from a plant originating from the first layer of the nine hells. It gives the corn a delectably spicy taste, however it can use its infernal origins to super-heat it's kernels and fire them off with small explosions.
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