Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
Huge Smash
The bugbear uses its hands or weapon and brings it down with full force.
Extra 7 (2d6) damage.
If you come across a Bugbear Giant, don't charge it unless you outnumber it. Go in for a sneak attack for its head or chest. It reacts to noise and if it feels threatened.
Description
Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched.
Lair and Lair Actions
A bugbear giant lair is a large cave, usually underground or under a mountain. It kills any intruders, and gives no mercy.
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