Armor Class
13
(natural armor)
Hit Points
27
(2d6 + 6)
Speed
15 ft., Fly 60 ft.
STR
12
(+1)
DEX
15
(+2)
CON
13
(+1)
INT
10
(+0)
WIS
14
(+2)
CHA
10
(+0)
Skills
Perception +3, Stealth +4
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages
Understands Common and Draconic but can't speak them
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Senses. The Batdragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The Batdragon has advantage on saving throws against spells and other magical effects.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Poison Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (2d6 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
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